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AI Insights · Timothy · January 2022

Top 5 Third Person Games in Netherlands Q4 2021

Discover the performance of the top five third-person games in the Netherlands during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Third Person Games in Netherlands Q4 2021

In the fourth quarter of 2021, the top five third-person games in the Netherlands exhibited notable trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games.

PUBG MOBILE saw a varied performance in weekly revenue, peaking at approximately $97.4K in the week of December 20. Weekly downloads fluctuated, reaching a high of 7.1K in mid-November, while weekly active users hovered around 78.4K at the start and end of the quarter.

For Genshin Impact: Natlan Launch, weekly revenue showed significant peaks, particularly in early November with earnings around $106K. Weekly downloads were relatively stable, with a slight increase towards the end of December, reaching 2.7K. The game maintained a consistent weekly active user base, peaking at approximately 35K in the final week of December.

Summoners War experienced a steady rise in weekly revenue, culminating in roughly $38.3K in mid-December. The weekly downloads remained low but stable, with the highest count being 135 in late October. Weekly active users stayed consistent, averaging around 8.7K throughout the quarter.

Guns of Glory: Lost Island had a notable increase in weekly revenue, peaking at about $30.4K in the last week of December. Weekly downloads demonstrated a gradual increase, reaching 669 by the end of the quarter. The game’s weekly active users showed a slight upward trend, peaking at 4.5K in late October.

Lastly, DRAGON BALL Z DOKKAN BATTLE displayed a significant surge in weekly revenue, with a peak of approximately $37K in the final week of December. Weekly downloads were relatively low, with a notable increase to 542 in the last week of December. Weekly active users were fairly stable, peaking at 8.4K at the end of the quarter.

These insights highlight the varying performance metrics of the top third-person games in the Netherlands during Q4 2021. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022